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Fallen Aces Episode 2: What PC Gamers Should Know About the Noir Shooter’s Future

Fallen Aces Episode 2: What PC Gamers Should Know About the Noir Shooter’s Future

Fallen Aces Is Shaping Up To Be A New PC FPS Classic

Fallen Aces has been quietly building a reputation as one of the most stylish and satisfying shooters on PC. If you enjoy classic first person shooters or immersive sims like Dishonored, this game deserves a spot on your radar.

The game mixes pulpy comic book visuals with gritty neo noir vibes. Think Dick Tracy with first person combat, over the top violence, and a sandbox full of goons to experiment on. The first episode launched in early access and immediately grabbed attention with its interactive levels, responsive enemies, and bold comic art style.

Players have been waiting for Episode 2 to continue the story and expand the world. A recent development update confirmed that the next episode will not hit its original window of releasing before the end of 2025. That delay might be disappointing, but the update also shows that the team is using the time to go bigger, crazier, and more ambitious with the game.

Episode 2 Brings Wild Action And A Controllable Companion

The new teaser for Fallen Aces Episode 2 highlights exactly why PC shooter fans are still so excited about this project. It features a first person car chase sequence that looks both ridiculous and genuinely impressive.

In the teaser, the player character drives a car while:

  • Smoking a cigar
  • Firing a tommy gun out of different windows
  • Controlling the car using one foot on the steering wheel and another on the gas pedal

It is chaotic in the best way and fits perfectly with the comic book tone. Rather than trying to be hyper realistic, Fallen Aces leans hard into exaggerated action that makes the most of its first person viewpoint. For PC players who love creative set pieces and gameplay variety, this kind of sequence is a very good sign.

The update also shows off new areas and story comics that keep the same hand drawn, high contrast style that made the first episode stand out. The noir city feels like a living comic panel you can walk through, punch through, and shoot through.

One of the most interesting new features is Delia, a fully controllable NPC companion. She is not just a background character. You can actually give her direct commands in the middle of combat. The developers mention orders like:

  • Move there
  • Stay here
  • Shoot that guy

For fans of immersive sims and tactical play, a companion like this opens up a lot of possibilities. You could set up ambushes, hold a position while you flank, or use Delia to distract enemies while you sneak around. It adds another layer of strategy on top of the already interactive environments and systems the game is known for.

The team also mentioned the Immersive Sip update, which provides new sprite work and other touches while players wait for the full second episode. For early access games, these in between updates are useful to keep the experience fresh and show that development is still active.

Early Access, Delays, And Why PC Shooter Fans Still Care

Fallen Aces is published by New Blood, a company that has built a strong following in the PC FPS scene. If you know games like Ultrakill and Gloomwood, you already know their style: fast guns, retro influences, and smart design.

One pattern with New Blood’s shooters is that they tend to live in early access for a long time. Ultrakill has been in early access since 2020 and Gloomwood since 2022. Fallen Aces now looks like it will follow a similar path, with Episode 2 arriving later than hoped.

Long early access periods can be a mixed bag:

  • If you like to play a complete game in one long run, it can be frustrating to wait for the final episodes.
  • On the other hand, early access lets the developers refine mechanics, test new ideas, and respond to community feedback before locking everything in.

Despite not being fully finished, New Blood’s shooters are already considered some of the best old school style FPS games available on PC. They blend classic design with modern quality of life improvements and a strong sense of style.

Fallen Aces sits comfortably in that lineup. Even in its current form, many players consider it one of the most promising shooters in years. The combat feels weighty and reactive, the world is full of interactive objects and alternate routes, and the comic noir presentation makes it look different from anything else in the genre.

For PC gamers, especially those who love FPS history and immersive sims, Fallen Aces is worth keeping an eye on even with the delay. The upcoming Episode 2 promises:

  • Bigger and crazier action set pieces, like the wild car chase
  • New noir soaked locations to explore and experiment in
  • A controllable companion that adds tactical depth
  • More story told through stylish comic panels

If you enjoy digging into systems, experimenting with different playstyles, and replaying levels to see how differently they can play out, Fallen Aces is built to scratch that itch. While waiting for the new episode might be a letdown for those hoping to finish the story soon, the ambition on display suggests the final result will be worth the patience.

In the meantime, PC shooter fans can still dive into the first episode, explore what is already there, and keep an eye on future updates as Fallen Aces drives toward its next big chapter.

Original article and image: https://www.pcgamer.com/games/fps/fallen-acess-second-episode-wont-be-out-this-year-but-it-will-feature-a-first-person-car-chase-with-a-tommy-gun-in-both-hands-and-a-foot-operated-steering-wheel/

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