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Duet Night Abyss Removes Random Pay Systems to Create a Fair Game for Everyone

Duet Night Abyss Removes Random Pay Systems to Create a Fair Game for Everyone

Many games today use systems where you spend money for a chance to get special characters or items. This style is very common in gacha games. Although some players enjoy these mechanics, others find them frustrating and expensive.

The developers of Duet Night Abyss, an upcoming action role playing game from China, have chosen a different path. Right before the game’s launch, they decided to remove random character draws and energy limits completely. This means that all characters will be available for free, and there will be no waiting or paying to keep playing dungeons. You can play as much as you want at your own pace.

The decision came after listening to feedback from players and seeing that many did not like the pay to win parts or feeling forced to spend money. The team wants players to have more freedom and control, rather than feeling pressure to spend just to enjoy the game.

Even though giving up these popular money making systems could cost the company short term profits, the developers believe this will help build a stronger community and keep players happy for years to come. They hope that by making a fun and fair game, more players will stay and support the game in the long run.

Duet Night Abyss is set to launch on October 28 for PC and mobile devices.

Original article and image: https://www.pcgamer.com/games/rpg/rpg-throws-the-ring-of-monetization-into-mount-doom-drops-gacha-mechanics-right-before-launch-to-avoid-pay-to-win-mechanics-and-forced-spending-as-much-as-possible/

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